At GDC 2026, Google trumpeted Gemini-powered games, but the industry still hasn't found must-have uses to win over players and developers. David Lumb is a senior reporter covering mobile and gaming ...
SAN FRANCISCO--(BUSINESS WIRE)--Ramen, developer of the best-in-class multi-agent AI assistant for Unreal Engine, Aura, announced that it has acquired Coplay, developers of the premium AI tool of the ...
GDC: Ramen Acquisition of Coplay Brings Together the Best-In-Class Multi-agent AI Assistants for Unreal Engine and Unity Under One Roof Aura will be the First AI Assistant to Cover 80% of All Game ...
Ramen, developer of the best-in-class multi-agent AI assistant for Unreal Engine, Aura, announced that it has acquired Coplay, developers of the premium AI tool of the same name for Unity game ...
Last week, GDC returned for a much smaller conference. This year’s show was a transitional one for GDC as the event organisers ripped the band-aid off and rebranded with the Festival of Gaming title.
Tencent showcased its new AI-driven games engine tech MagicDawn during GDC 2026. Developed by Tencent Games, it aims to help other devs "deliver next-generation audiovisual experiences at scale".
Explore how next-gen game engines like Unity and Unreal Engine technology are evolving, powering advanced graphics, cross-platform development, and real-time 3D experiences across games and beyond.
TL;DR: At GDC 2026, Microsoft revealed its Project Helix console, which supports Xbox and PC games, while NVIDIA announced DLSS 4.5, new RTX path-tracing titles, and AI tools. AMD offered no new ...
Attendees From More Than 85 Countries Came Together To Hear From 1,100 Speakers, Explore Offerings From 300+ Exhibitors, Join Nightly Celebrations and Participate in Myriad Opportunities To Network ...
At GDC 2026 this week, Valve explained how its new verification badges will work with the upcoming Steam Machine and Steam Frame. The Steam Frame uses a different bar. Valve tests only standalone ...
GameSpot may get a commission from retail offers. Peak was such a breakout hit that Aggro Crab’s Game Developers Conference talk was packed 30 minutes before it was scheduled to begin. Aggro Crab ...
The opening of the Indie Game Festival Awards acknowledged a fractured industry and the people who weren't able to be there. The awards show presenters communicated overwhelmingly a gratitude for both ...